
Civilization Revolution
Pros
- A lot of the micro management is taken out.
- The controls are simple and well thought out.
- Interface is simple and intuitive.
Cons
-Games take only 3-4 hours to complete.
- Difficulty ramps up a little too suddenly.
-Warrior vs. Tanks, why do warriors win?
(Note: This is for the Xbox 360 and singleplayer only)
Sid Meier is known for making great games (well other then Sid Meiers Pirate’s) and he does not disappoint with his newest addition to the Civilization franchise. Civilization Revolution is the newest addition to Meiers beloved franchise and is the first of the Civilization franchise to be on home consoles. From top to bottom the game has been over hauled to look and feel like a slimmed down and easier version of Civilization. And overall its one damn fun game!
The game of Civilization is rather simple, through one of many ways dominate the globe and become the dominate Civilization. In Revolution the game slims it down to just four, economic, technologic, cultural, or military. While each is easy and fun to do, the game does have a slight leaning towards the use of military might. While it isn’t a big game altering problem it still feels like Fireaxis could have balanced the win conditions a little better. One of the better additions to the game is the ability to switch strategies on the fly. You don’t have to stick with one plan to win, and you can instead change the conditions of your civilizations within mere seconds. For example, if you have been taking a more economic path and you realize war has been declared against you, you can switch up to a more military driven society in seconds.

One of the other great additions to the game is a flawless control scheme. The game maps all of your cities on the right bumper (Xbox 360) making it easy to scroll through your cities to change build orders or prioritizes workers to certain jobs. With this simple control scheme comes a couple of little problems. Some of the higher level micro management you could do in the original Civilization have been left to the control of the computer instead, keeping you from asserting any control over them. Not to say this is change is a bad addition; however, it may be a bit of a disappointment to the more hardcore Civilization players who are used to having such a high level of control.
One of the other neat additions to the game is the size, the game just has a standard size that they neither improve nor disprove. The scale of the game stays great throughout; with on 6 players on the map the game never gets out of hand like Civilization on the PC. The games take up to 4-5 hours to complete (depending on what kind of victory you’re aiming for). But with some many different Civilizations and victory conditions you could probably plays this game for 40+ hours.
One of the many other strengths of the game is its AI, while easily manipulated it still is smart enough to know your plans. While on the lower levels of the game they can be over come later on (on say oh… King) they seem to read your mind. They feel like their always one step ahead of you and sometimes a little too much so. The one complaint I would label against the game is the incredibly hard AI curve. The lower levels of the AI are manageable, such as chieftain and warlord. However, the later difficulties can be very overwhelming. The 12 or so time I attempted on King Difficulty I was usually wiped out in less the 10 turns which can be frustrating.

Overall Civilization Revolution is a great addition to a long time beloved franchise, while different in many aspects it still feels like a nice slimed down version of its PC predecessor. While it may have a few slights (Warriors vs. Tanks and Warriors win?) it still is an enjoyable game to anyone vaguely interested in Strategy games or god game of any sort.
Final verdict:
“Sid Meier hits it out of the park with this brand new addition to an already beloved franchise”
-Adam